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Debunking some well anchored design myths
2 min readSep 19, 2022
For a while now I have been thinking about how certain myths or beliefs impact what we do as designers. We have heard these myths so much that have become untrespassable rules that hinder our creativity process for no reason. As designers we accept that the world and how we think about it changes all the time, but we still have a hard time to let go of what we have been taught years ago in design school, so, I've done a simple list with counterarguments to debunk some of these unbreakable rules to help us free ourselves of them and their false sense of security they bring:
- People don't scroll: People won't scroll if they find your content uninteresting. In social media people scroll endlessly, so how do you explain it ? If content is well dosed and brings value to the user, if you tell your story right, people will find value in doing the gesture.
- People don't read: Again, people will read what interests them, and if they are forced to read your content because of administrative purposes, then make the task feel less substantial: use color, different font types, spacing, icons, images, whatever it takes to make it seem inconsequential.
- Items should be within the reach of the thumb, anything that is out of reach will not be used and will result in conversion drop: If the feature you created is useful, people will make the…